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The Wilds (Normal)

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The Wilds

Other languages
German Die Wildnis
France Désiréa
Korean The Wilds
Type Party or Solo
World The Wilds
Difficulty Normal
Requered Level 141-160
Cooldown 1h
Monsters
Wind Totem Pole Rank: Captain Element: Wind 20,000,000 HP
Wildwood Chieftain Rank: Boss Element: Wind 200,558,523 HP
Prismatic Cobra Rank: Captain Element: Wind 5,000,000 HP
Fire Totem Pole Rank: Captain Element: Fire 20,000,000 HP
Tanuki Enforcer Rank: Captain Element: Wind 5,788,125 HP
Tanuki Protector Rank: Boss Element: Wind 171,417,541 HP
Beast King Khan Rank: Super Element: Wind 500,000,000 HP
Wildwood Stalker Rank: Captain Element: Wind 6,077,531 HP
Earth Totem Pole Rank: Captain Element: Earth 20,000,000 HP
Electric Totem Pole Rank: Captain Element: Electricity 40,000,000 HP
Twinstrike Cobra Rank: Captain Element: Wind 5,525,500 HP
Water Totem Pole Rank: Captain Element: Water 20,000,000 HP
Twinstrike Den Mother Rank: Boss Element: Wind 142,847,951 HP

Available Curses Curse Description Costs
Phantom Pain
Monsters have a chance to strike twice, but have more drop rate. 5x Dungeon Coins
Shade's Boost
Monsters have increased speed, but increased damage taken. 2x Dungeon Coins
Dagger from Within
Monsters have more critical chance, but give more experience. 2x Dungeon Coins
Curse of the Drowned Rangda
Monsters have increased attack, and increased incoming damage. 4x Dungeon Coins
Shade's Adrenaline
Monsters attack faster, but have more drop rate. 4x Dungeon Coins
Rhisis' Assistance
Monsters regenerate a percentage of their health per second, but give more experience. 5x Dungeon Coins

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