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PK-System

Table of Contents

General information and PK-Shop

First off, it is no longer possible to drop your equipment or items when you die on the PK channel. 

The monsters (outside of dungeons) on the PK channel (the last channel of each server) have a chance to drop a new item called “PK Chip” when you defeat them.

If you defeat other players, you can obtain some of the PK Chips the other player has collected. (If the other player has no PK Chip, there are no PK chips to be dropped!) The more you collect PK Chips from other players, the amount you lose upon death increase accordingly. Additionally, there are 2 types of Karma levels added (Pink/Red).

You can use the “PK Chip” that you have obtained to recover your Karma, or you can wait for a certain period for your Karma to recover without spending them.

PK Chip’ can only be stored in your inventory. ‘PK Chip’ can be used
by exchanging with the appropriate NPC, much like the Guild Siege Chips. Prizes are items that change name color, Wings, and a ticket to Kebaras (an area with a 10% EXP modifier)

An important difference between the PK channel and other channels is that dying to other players on the PK channel does not reduce your experience.

Ticket System

As mentioned above there are tickets to Kebaras.

You can obtain them via the new PK system and Secret Room. These areas will provide 10% extra EXP, so you can obtain quite a bit of EXP when you play in them!

If you obtain a lot of PK chips on the PK channel or if your guild ranks high enough in the secret room, your leveling desires will be fulfilled with the use of a Kebaras Ticket or a Tower Ticket!

You are warped immediately to the area after you use the ticket.

The ticket has a maximum use time before it expires. You can view the remaining time in the tooltip of the ticket item. When your use time is up, you will be automatically expelled from the Ticket Area. (Therefore, when you are expelled suddenly, that means your ticket use time is up!)

The ticket areas use the layer system, meaning that the monsters and players on
each layer are exclusive to that layer. If one layer is too busy, feel free to go to another layer!

PK Values

Description Value
Number of points your PK value
increases by each kill:

3

Number of seconds between each PK point decrease:

300

Number of points decreased every interval:
1
Factor for dropping chips when dying to a monster instead of a player:
0.6

Drop Chip Percentages from other players

Number of chips you have stolen Percentage of your chips you will drop
25
2,5%
50
5,5%
100
6%
250
8%
500
10%
1.000
12%
2.000
14%
5.000
17%
10.000
20%

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New quality of life feature!

You can now search between the sections “Game data”, “Guides”, and “News” with clickable dropdown recommendations.

The standard setting is Game data with shown categories, Item, Monster, NPC, Quest, Achievement or Dungeon.

The 1.6.0 API data is online. Unfortunately, there are currently some difficulties in creating the detail pages for the new item pages, but you can already see the description and some models by hovering over the names.